userdata,
RenderPhase$Transparency
|
Texturing.ADDITIVE_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
Texturing.ALL_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
Texturing.ALWAYS_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ARMOR_CUTOUT_NO_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ARMOR_ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ARMOR_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.BEACON_BEAM_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texture
|
Texturing.BLOCK_ATLAS_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.BLOCK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texturing.CLOUDS_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
Texturing.COLOR_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.COLOR_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.CRUMBLING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Texturing.CRUMBLING_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.CUTOUT_MIPPED_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
Texturing.DEFAULT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
Texturing.DEPTH_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.DIRECT_ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.DIRECT_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Cull
|
Texturing.DISABLE_CULLING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Lightmap
|
Texturing.DISABLE_LIGHTMAP
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Overlay
|
Texturing.DISABLE_OVERLAY_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Cull
|
Texturing.ENABLE_CULLING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Lightmap
|
Texturing.ENABLE_LIGHTMAP
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Overlay
|
Texturing.ENABLE_OVERLAY_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.END_GATEWAY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.END_PORTAL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ENERGY_SWIRL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ENTITY_ALPHA_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ENTITY_CUTOUT_NONULL_OFFSET_Z_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ENTITY_CUTOUT_NONULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ENTITY_CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ENTITY_DECAL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
Texturing.ENTITY_GLINT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ENTITY_NO_OUTLINE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ENTITY_SHADOW_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ENTITY_SMOOTH_CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ENTITY_SOLID_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ENTITY_TRANSLUCENT_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ENTITY_TRANSLUCENT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
Texturing.EQUAL_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.EYES_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$LineWidth
|
Texturing.FULL_LINE_WIDTH
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
Texturing.GLINT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Texturing.GLINT_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.ITEM_ENTITY_TRANSLUCENT_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texturing.ITEM_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.LEASH_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
Texturing.LEQUAL_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.LIGHTNING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Texturing.LIGHTNING_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.LINES_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texturing.MAIN_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texture
|
Texturing.MIPMAP_BLOCK_ATLAS_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.NEW_ENTITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
Texturing.NO_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.NO_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$TextureBase
|
Texturing.NO_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Texturing.NO_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.OUTLINE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texturing.OUTLINE_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texturing.PARTICLES_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
Texturing.POLYGON_OFFSET_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.POSITION_COLOR_LIGHTMAP_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.POSITION_COLOR_TEXTURE_LIGHTMAP_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.POSITION_COLOR_TEXTURE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.POSITION_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.POSITION_TEXTURE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.SOLID_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.TEXT_INTENSITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.TEXT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.TRANSLUCENT_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.TRANSLUCENT_MOVING_BLOCK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.TRANSLUCENT_NO_CRUMBLING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.TRANSLUCENT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texturing.TRANSLUCENT_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Texturing.TRANSLUCENT_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.TRANSPARENT_TEXT_INTENSITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.TRANSPARENT_TEXT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.TRIPWIRE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
Texturing.VIEW_OFFSET_Z_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texturing.WATER_MASK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texturing.WEATHER_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |