userdata,
RenderPhase$Transparency
|
OffsetTexturing.ADDITIVE_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
OffsetTexturing.ALL_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
OffsetTexturing.ALWAYS_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ARMOR_CUTOUT_NO_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ARMOR_ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ARMOR_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.BEACON_BEAM_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texture
|
OffsetTexturing.BLOCK_ATLAS_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.BLOCK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
OffsetTexturing.CLOUDS_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
OffsetTexturing.COLOR_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.COLOR_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.CRUMBLING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
OffsetTexturing.CRUMBLING_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.CUTOUT_MIPPED_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
OffsetTexturing.DEFAULT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
OffsetTexturing.DEPTH_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.DIRECT_ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.DIRECT_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Cull
|
OffsetTexturing.DISABLE_CULLING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Lightmap
|
OffsetTexturing.DISABLE_LIGHTMAP
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Overlay
|
OffsetTexturing.DISABLE_OVERLAY_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Cull
|
OffsetTexturing.ENABLE_CULLING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Lightmap
|
OffsetTexturing.ENABLE_LIGHTMAP
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Overlay
|
OffsetTexturing.ENABLE_OVERLAY_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.END_GATEWAY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.END_PORTAL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ENERGY_SWIRL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ENTITY_ALPHA_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ENTITY_CUTOUT_NONULL_OFFSET_Z_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ENTITY_CUTOUT_NONULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ENTITY_CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ENTITY_DECAL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
OffsetTexturing.ENTITY_GLINT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ENTITY_NO_OUTLINE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ENTITY_SHADOW_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ENTITY_SMOOTH_CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ENTITY_SOLID_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ENTITY_TRANSLUCENT_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ENTITY_TRANSLUCENT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
OffsetTexturing.EQUAL_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.EYES_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$LineWidth
|
OffsetTexturing.FULL_LINE_WIDTH
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
OffsetTexturing.GLINT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
OffsetTexturing.GLINT_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.ITEM_ENTITY_TRANSLUCENT_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
OffsetTexturing.ITEM_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.LEASH_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
OffsetTexturing.LEQUAL_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.LIGHTNING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
OffsetTexturing.LIGHTNING_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.LINES_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
OffsetTexturing.MAIN_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texture
|
OffsetTexturing.MIPMAP_BLOCK_ATLAS_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.NEW_ENTITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
OffsetTexturing.NO_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.NO_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$TextureBase
|
OffsetTexturing.NO_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
OffsetTexturing.NO_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.OUTLINE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
OffsetTexturing.OUTLINE_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
OffsetTexturing.PARTICLES_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
OffsetTexturing.POLYGON_OFFSET_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.POSITION_COLOR_LIGHTMAP_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.POSITION_COLOR_TEXTURE_LIGHTMAP_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.POSITION_COLOR_TEXTURE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.POSITION_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.POSITION_TEXTURE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.SOLID_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.TEXT_INTENSITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.TEXT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.TRANSLUCENT_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.TRANSLUCENT_MOVING_BLOCK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.TRANSLUCENT_NO_CRUMBLING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.TRANSLUCENT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
OffsetTexturing.TRANSLUCENT_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
OffsetTexturing.TRANSLUCENT_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.TRANSPARENT_TEXT_INTENSITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.TRANSPARENT_TEXT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.TRIPWIRE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
OffsetTexturing.VIEW_OFFSET_Z_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
OffsetTexturing.WATER_MASK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
OffsetTexturing.WEATHER_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |