userdata,
RenderPhase$Transparency
|
Overlay.ADDITIVE_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
Overlay.ALL_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
Overlay.ALWAYS_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ARMOR_CUTOUT_NO_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ARMOR_ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ARMOR_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.BEACON_BEAM_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texture
|
Overlay.BLOCK_ATLAS_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.BLOCK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Overlay.CLOUDS_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
Overlay.COLOR_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.COLOR_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.CRUMBLING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Overlay.CRUMBLING_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.CUTOUT_MIPPED_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
Overlay.DEFAULT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
Overlay.DEPTH_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.DIRECT_ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.DIRECT_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Cull
|
Overlay.DISABLE_CULLING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Lightmap
|
Overlay.DISABLE_LIGHTMAP
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Overlay
|
Overlay.DISABLE_OVERLAY_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Cull
|
Overlay.ENABLE_CULLING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Lightmap
|
Overlay.ENABLE_LIGHTMAP
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Overlay
|
Overlay.ENABLE_OVERLAY_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.END_GATEWAY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.END_PORTAL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ENERGY_SWIRL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ENTITY_ALPHA_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ENTITY_CUTOUT_NONULL_OFFSET_Z_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ENTITY_CUTOUT_NONULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ENTITY_CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ENTITY_DECAL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
Overlay.ENTITY_GLINT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ENTITY_NO_OUTLINE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ENTITY_SHADOW_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ENTITY_SMOOTH_CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ENTITY_SOLID_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ENTITY_TRANSLUCENT_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ENTITY_TRANSLUCENT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
Overlay.EQUAL_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.EYES_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$LineWidth
|
Overlay.FULL_LINE_WIDTH
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
Overlay.GLINT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Overlay.GLINT_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.ITEM_ENTITY_TRANSLUCENT_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Overlay.ITEM_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.LEASH_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
Overlay.LEQUAL_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.LIGHTNING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Overlay.LIGHTNING_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.LINES_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Overlay.MAIN_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texture
|
Overlay.MIPMAP_BLOCK_ATLAS_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.NEW_ENTITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
Overlay.NO_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.NO_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$TextureBase
|
Overlay.NO_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Overlay.NO_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.OUTLINE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Overlay.OUTLINE_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Overlay.PARTICLES_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
Overlay.POLYGON_OFFSET_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.POSITION_COLOR_LIGHTMAP_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.POSITION_COLOR_TEXTURE_LIGHTMAP_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.POSITION_COLOR_TEXTURE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.POSITION_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.POSITION_TEXTURE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.SOLID_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.TEXT_INTENSITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.TEXT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.TRANSLUCENT_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.TRANSLUCENT_MOVING_BLOCK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.TRANSLUCENT_NO_CRUMBLING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.TRANSLUCENT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Overlay.TRANSLUCENT_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Overlay.TRANSLUCENT_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.TRANSPARENT_TEXT_INTENSITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.TRANSPARENT_TEXT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.TRIPWIRE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
Overlay.VIEW_OFFSET_Z_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Overlay.WATER_MASK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Overlay.WEATHER_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |