userdata,
RenderPhase$Transparency
|
Shader.ADDITIVE_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
Shader.ALL_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
Shader.ALWAYS_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ARMOR_CUTOUT_NO_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ARMOR_ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ARMOR_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.BEACON_BEAM_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texture
|
Shader.BLOCK_ATLAS_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.BLOCK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Shader.CLOUDS_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
Shader.COLOR_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.COLOR_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.CRUMBLING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Shader.CRUMBLING_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.CUTOUT_MIPPED_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
Shader.DEFAULT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
Shader.DEPTH_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.DIRECT_ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.DIRECT_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Cull
|
Shader.DISABLE_CULLING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Lightmap
|
Shader.DISABLE_LIGHTMAP
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Overlay
|
Shader.DISABLE_OVERLAY_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Cull
|
Shader.ENABLE_CULLING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Lightmap
|
Shader.ENABLE_LIGHTMAP
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Overlay
|
Shader.ENABLE_OVERLAY_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.END_GATEWAY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.END_PORTAL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ENERGY_SWIRL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ENTITY_ALPHA_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ENTITY_CUTOUT_NONULL_OFFSET_Z_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ENTITY_CUTOUT_NONULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ENTITY_CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ENTITY_DECAL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
Shader.ENTITY_GLINT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ENTITY_NO_OUTLINE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ENTITY_SHADOW_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ENTITY_SMOOTH_CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ENTITY_SOLID_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ENTITY_TRANSLUCENT_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ENTITY_TRANSLUCENT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
Shader.EQUAL_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.EYES_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$LineWidth
|
Shader.FULL_LINE_WIDTH
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
Shader.GLINT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Shader.GLINT_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.ITEM_ENTITY_TRANSLUCENT_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Shader.ITEM_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.LEASH_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
Shader.LEQUAL_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.LIGHTNING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Shader.LIGHTNING_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.LINES_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Shader.MAIN_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texture
|
Shader.MIPMAP_BLOCK_ATLAS_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.NEW_ENTITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
Shader.NO_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.NO_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$TextureBase
|
Shader.NO_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Shader.NO_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.OUTLINE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Shader.OUTLINE_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Shader.PARTICLES_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
Shader.POLYGON_OFFSET_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.POSITION_COLOR_LIGHTMAP_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.POSITION_COLOR_TEXTURE_LIGHTMAP_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.POSITION_COLOR_TEXTURE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.POSITION_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.POSITION_TEXTURE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.SOLID_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.TEXT_INTENSITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.TEXT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.TRANSLUCENT_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.TRANSLUCENT_MOVING_BLOCK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.TRANSLUCENT_NO_CRUMBLING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.TRANSLUCENT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Shader.TRANSLUCENT_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Shader.TRANSLUCENT_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.TRANSPARENT_TEXT_INTENSITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.TRANSPARENT_TEXT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.TRIPWIRE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
Shader.VIEW_OFFSET_Z_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Shader.WATER_MASK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Shader.WEATHER_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |