userdata,
RenderPhase$Transparency
|
Texture.ADDITIVE_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
Texture.ALL_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
Texture.ALWAYS_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ARMOR_CUTOUT_NO_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ARMOR_ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ARMOR_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.BEACON_BEAM_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texture
|
Texture.BLOCK_ATLAS_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.BLOCK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texture.CLOUDS_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
Texture.COLOR_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.COLOR_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.CRUMBLING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Texture.CRUMBLING_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.CUTOUT_MIPPED_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
Texture.DEFAULT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$WriteMaskState
|
Texture.DEPTH_MASK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.DIRECT_ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.DIRECT_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Cull
|
Texture.DISABLE_CULLING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Lightmap
|
Texture.DISABLE_LIGHTMAP
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Overlay
|
Texture.DISABLE_OVERLAY_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Cull
|
Texture.ENABLE_CULLING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Lightmap
|
Texture.ENABLE_LIGHTMAP
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Overlay
|
Texture.ENABLE_OVERLAY_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.END_GATEWAY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.END_PORTAL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ENERGY_SWIRL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ENTITY_ALPHA_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ENTITY_CUTOUT_NONULL_OFFSET_Z_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ENTITY_CUTOUT_NONULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ENTITY_CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ENTITY_DECAL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ENTITY_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
Texture.ENTITY_GLINT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ENTITY_NO_OUTLINE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ENTITY_SHADOW_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ENTITY_SMOOTH_CUTOUT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ENTITY_SOLID_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ENTITY_TRANSLUCENT_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ENTITY_TRANSLUCENT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
Texture.EQUAL_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.EYES_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$LineWidth
|
Texture.FULL_LINE_WIDTH
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texturing
|
Texture.GLINT_TEXTURING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Texture.GLINT_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.ITEM_ENTITY_TRANSLUCENT_CULL_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texture.ITEM_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.LEASH_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$DepthTest
|
Texture.LEQUAL_DEPTH_TEST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.LIGHTNING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Texture.LIGHTNING_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.LINES_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texture.MAIN_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Texture
|
Texture.MIPMAP_BLOCK_ATLAS_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.NEW_ENTITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
Texture.NO_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.NO_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$TextureBase
|
Texture.NO_TEXTURE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Texture.NO_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.OUTLINE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texture.OUTLINE_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texture.PARTICLES_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
Texture.POLYGON_OFFSET_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.POSITION_COLOR_LIGHTMAP_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.POSITION_COLOR_TEXTURE_LIGHTMAP_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.POSITION_COLOR_TEXTURE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.POSITION_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.POSITION_TEXTURE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.SOLID_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.TEXT_INTENSITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.TEXT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.TRANSLUCENT_GLINT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.TRANSLUCENT_MOVING_BLOCK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.TRANSLUCENT_NO_CRUMBLING_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.TRANSLUCENT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texture.TRANSLUCENT_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Transparency
|
Texture.TRANSLUCENT_TRANSPARENCY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.TRANSPARENT_TEXT_INTENSITY_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.TRANSPARENT_TEXT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.TRIPWIRE_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Layering
|
Texture.VIEW_OFFSET_Z_LAYERING
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Shader
|
Texture.WATER_MASK_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
userdata,
RenderPhase$Target
|
Texture.WEATHER_TARGET
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |