Class com.mojang.blaze3d.platform.GlStateManager

This description should be content pulled from the first comments of a lua file.

Static Fields

int GlStateManager.TEXTURE_COUNT This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Static Methods

GlStateManager._activeTexture(texture) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._bindTexture(texture) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._blendEquation(mode) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._blendFunc(srcFactor, dstFactor) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._blendFuncSeparate(srcFactorRGB, dstFactorRGB, srcFactorAlpha, dstFactorAlpha) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._clear(mask, getError) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._clearColor(red, green, blue, alpha) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._clearDepth(depth) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._clearStencil(stencil) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._colorMask(red, green, blue, alpha) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._deleteTexture(texture) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._deleteTextures(textures) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._depthFunc(func) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._depthMask(mask) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disableBlend() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disableColorLogicOp() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disableCull() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disableDepthTest() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disablePolygonOffset() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disableScissorTest() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disableTexture() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disableVertexAttribArray(index) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._drawElements(mode, count, type, indices) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enableBlend() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enableColorLogicOp() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enableCull() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enableDepthTest() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enablePolygonOffset() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enableScissorTest() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enableTexture() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enableVertexAttribArray(index) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._genTexture() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._genTextures(textures) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._getActiveTexture() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._getError() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._getInteger(pname) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._getString(name) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._getTexImage(target, level, format, type, pixels) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._getTexLevelParameter(target, level, pname) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._getTextureId(texture) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glBindAttribLocation(program, index, name) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glBindBuffer(target, buffer) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glBindFramebuffer(target, framebuffer) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glBindRenderbuffer(target, renderbuffer) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glBindVertexArray(array) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glBlitFrameBuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glBufferData(target, size, usage) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glBufferData(target, data, usage) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glCopyTexSubImage2D(target, level, xOffset, yOffset, x, y, width, height) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glDeleteBuffers(buffer) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glDeleteFramebuffers(framebuffer) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glDeleteRenderbuffers(renderbuffer) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glDeleteVertexArrays(array) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glDrawPixels(width, height, format, type, pixels) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glFramebufferRenderbuffer(target, attachment, renderbufferTarget, renderbuffer) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glFramebufferTexture2D(target, attachment, textureTarget, texture, level) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glGenBuffers() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glGenVertexArrays() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glGetAttribLocation(program, name) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glGetUniformLocation(program, name) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glRenderbufferStorage(target, internalFormat, width, height) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUniform1(location, value) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUniform1(location, value) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUniform1i(location, value) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUniform2(location, value) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUniform2(location, value) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUniform3(location, value) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUniform3(location, value) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUniform4(location, value) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUniform4(location, value) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUniformMatrix2(location, transpose, value) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUniformMatrix3(location, transpose, value) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUniformMatrix4(location, transpose, value) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUnmapBuffer(target) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._glUseProgram(program) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._logicOp(op) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._pixelStore(pname, param) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._polygonMode(face, mode) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._polygonOffset(factor, units) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._readPixels(x, y, width, height, format, type, pixels) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._readPixels(x, y, width, height, format, type, pixels) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._scissorBox(x, y, width, height) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._stencilFunc(func, ref, mask) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._stencilMask(mask) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._stencilOp(sfail, dpfail, dppass) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._texImage2D(target, level, internalFormat, width, height, border, format, type, pixels) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._texParameter(target, pname, param) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._texParameter(target, pname, param) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._texSubImage2D(target, level, offsetX, offsetY, width, height, format, type, pixels) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._vertexAttribIPointer(index, size, type, stride, pointer) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._vertexAttribPointer(index, size, type, normalized, stride, pointer) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._viewport(x, y, width, height) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.getBoundFramebuffer() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glActiveTexture(texture) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glAttachShader(program, shader) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glBlendFuncSeparate(srcFactorRGB, dstFactorRGB, srcFactorAlpha, dstFactorAlpha) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glCheckFramebufferStatus(target) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glCompileShader(shader) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glCreateProgram() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glCreateShader(type) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glDeleteProgram(program) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glDeleteShader(shader) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glGenFramebuffers() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glGenRenderbuffers() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glGetProgramInfoLog(program, maxLength) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glGetProgrami(program, pname) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glGetShaderInfoLog(shader, maxLength) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glGetShaderi(shader, pname) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glLinkProgram(program) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.glShaderSource(shader, strings) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.mapBuffer(target, access) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.setupGui3DDiffuseLighting(vec3f, vec3f2) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.setupGuiFlatDiffuseLighting(vec3f, vec3f2) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager.setupLevelDiffuseLighting(vec3f, vec3f2, matrix4f) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Constructors

GlStateManager() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Instance Methods

instance:equals(arg0) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
instance:getClass() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
instance:hashCode() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
instance:notify() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
instance:notifyAll() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
instance:toString() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
instance:wait(arg0, arg1) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
instance:wait() This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
instance:wait(arg0) This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"


Static Methods

GlStateManager._activeTexture(texture)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • texture int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._bindTexture(texture)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • texture int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._blendEquation(mode)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • mode int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._blendFunc(srcFactor, dstFactor)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • srcFactor int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • dstFactor int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._blendFuncSeparate(srcFactorRGB, dstFactorRGB, srcFactorAlpha, dstFactorAlpha)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • srcFactorRGB int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • dstFactorRGB int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • srcFactorAlpha int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • dstFactorAlpha int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._clear(mask, getError)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • mask int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • getError boolean This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._clearColor(red, green, blue, alpha)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • red number, float This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • green number, float This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • blue number, float This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • alpha number, float This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._clearDepth(depth)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • depth number, double This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._clearStencil(stencil)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • stencil int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._colorMask(red, green, blue, alpha)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • red boolean This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • green boolean This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • blue boolean This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • alpha boolean This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._deleteTexture(texture)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • texture int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._deleteTextures(textures)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • textures userdata, int[] This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._depthFunc(func)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • func int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._depthMask(mask)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • mask boolean This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._disableBlend()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disableColorLogicOp()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disableCull()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disableDepthTest()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disablePolygonOffset()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disableScissorTest()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disableTexture()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._disableVertexAttribArray(index)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • index int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._drawElements(mode, count, type, indices)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • mode int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • count int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • type int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • indices int, long This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._enableBlend()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enableColorLogicOp()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enableCull()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enableDepthTest()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enablePolygonOffset()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enableScissorTest()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enableTexture()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
GlStateManager._enableVertexAttribArray(index)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • index int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._genTexture()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager._genTextures(textures)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • textures userdata, int[] This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._getActiveTexture()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager._getError()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager._getInteger(pname)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • pname int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager._getString(name)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • name int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

string This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager._getTexImage(target, level, format, type, pixels)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • level int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • format int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • type int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • pixels int, long This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._getTexLevelParameter(target, level, pname)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • level int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • pname int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager._getTextureId(texture)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • texture int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager._glBindAttribLocation(program, index, name)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • program int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • index int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • name userdata, CharSequence This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glBindBuffer(target, buffer)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • buffer int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glBindFramebuffer(target, framebuffer)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • framebuffer int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glBindRenderbuffer(target, renderbuffer)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • renderbuffer int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glBindVertexArray(array)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • array int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glBlitFrameBuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • srcX0 int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • srcY0 int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • srcX1 int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • srcY1 int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • dstX0 int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • dstY0 int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • dstX1 int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • dstY1 int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • mask int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • filter int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glBufferData(target, size, usage)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • size int, long This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • usage int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glBufferData(target, data, usage)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • data userdata, ByteBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • usage int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glCopyTexSubImage2D(target, level, xOffset, yOffset, x, y, width, height)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • level int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • xOffset int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • yOffset int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • x int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • y int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • width int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • height int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glDeleteBuffers(buffer)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • buffer int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glDeleteFramebuffers(framebuffer)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • framebuffer int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glDeleteRenderbuffers(renderbuffer)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • renderbuffer int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glDeleteVertexArrays(array)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • array int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glDrawPixels(width, height, format, type, pixels)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • width int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • height int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • format int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • type int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • pixels int, long This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glFramebufferRenderbuffer(target, attachment, renderbufferTarget, renderbuffer)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • attachment int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • renderbufferTarget int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • renderbuffer int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glFramebufferTexture2D(target, attachment, textureTarget, texture, level)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • attachment int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • textureTarget int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • texture int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • level int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glGenBuffers()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager._glGenVertexArrays()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager._glGetAttribLocation(program, name)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • program int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • name userdata, CharSequence This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager._glGetUniformLocation(program, name)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • program int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • name userdata, CharSequence This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager._glRenderbufferStorage(target, internalFormat, width, height)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • internalFormat int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • width int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • height int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUniform1(location, value)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • location int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • value userdata, FloatBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUniform1(location, value)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • location int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • value userdata, IntBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUniform1i(location, value)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • location int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • value int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUniform2(location, value)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • location int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • value userdata, IntBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUniform2(location, value)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • location int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • value userdata, FloatBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUniform3(location, value)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • location int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • value userdata, FloatBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUniform3(location, value)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • location int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • value userdata, IntBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUniform4(location, value)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • location int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • value userdata, IntBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUniform4(location, value)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • location int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • value userdata, FloatBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUniformMatrix2(location, transpose, value)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • location int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • transpose boolean This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • value userdata, FloatBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUniformMatrix3(location, transpose, value)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • location int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • transpose boolean This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • value userdata, FloatBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUniformMatrix4(location, transpose, value)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • location int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • transpose boolean This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • value userdata, FloatBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUnmapBuffer(target)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._glUseProgram(program)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • program int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._logicOp(op)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • op int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._pixelStore(pname, param)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • pname int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • param int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._polygonMode(face, mode)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • face int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • mode int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._polygonOffset(factor, units)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • factor number, float This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • units number, float This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._readPixels(x, y, width, height, format, type, pixels)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • x int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • y int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • width int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • height int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • format int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • type int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • pixels userdata, ByteBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._readPixels(x, y, width, height, format, type, pixels)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • x int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • y int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • width int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • height int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • format int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • type int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • pixels int, long This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._scissorBox(x, y, width, height)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • x int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • y int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • width int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • height int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._stencilFunc(func, ref, mask)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • func int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • ref int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • mask int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._stencilMask(mask)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • mask int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._stencilOp(sfail, dpfail, dppass)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • sfail int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • dpfail int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • dppass int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._texImage2D(target, level, internalFormat, width, height, border, format, type, pixels)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • level int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • internalFormat int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • width int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • height int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • border int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • format int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • type int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • pixels userdata, IntBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._texParameter(target, pname, param)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • pname int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • param number, float This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._texParameter(target, pname, param)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • pname int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • param int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._texSubImage2D(target, level, offsetX, offsetY, width, height, format, type, pixels)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • level int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • offsetX int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • offsetY int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • width int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • height int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • format int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • type int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • pixels int, long This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._vertexAttribIPointer(index, size, type, stride, pointer)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • index int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • size int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • type int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • stride int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • pointer int, long This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._vertexAttribPointer(index, size, type, normalized, stride, pointer)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • index int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • size int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • type int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • normalized boolean This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • stride int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • pointer int, long This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager._viewport(x, y, width, height)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • x int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • y int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • width int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • height int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager.getBoundFramebuffer()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager.glActiveTexture(texture)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • texture int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager.glAttachShader(program, shader)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • program int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • shader int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager.glBlendFuncSeparate(srcFactorRGB, dstFactorRGB, srcFactorAlpha, dstFactorAlpha)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • srcFactorRGB int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • dstFactorRGB int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • srcFactorAlpha int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • dstFactorAlpha int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager.glCheckFramebufferStatus(target)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager.glCompileShader(shader)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • shader int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager.glCreateProgram()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager.glCreateShader(type)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • type int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager.glDeleteProgram(program)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • program int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager.glDeleteShader(shader)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • shader int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager.glGenFramebuffers()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager.glGenRenderbuffers()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager.glGetProgramInfoLog(program, maxLength)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • program int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • maxLength int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

string This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager.glGetProgrami(program, pname)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • program int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • pname int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager.glGetShaderInfoLog(shader, maxLength)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • shader int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • maxLength int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

string This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager.glGetShaderi(shader, pname)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • shader int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • pname int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager.glLinkProgram(program)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • program int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager.glShaderSource(shader, strings)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • shader int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • strings userdata, List This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager.mapBuffer(target, access)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • target int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • access int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

userdata, ByteBuffer This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
GlStateManager.setupGui3DDiffuseLighting(vec3f, vec3f2)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • vec3f userdata, Vec3f This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • vec3f2 userdata, Vec3f This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager.setupGuiFlatDiffuseLighting(vec3f, vec3f2)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • vec3f userdata, Vec3f This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • vec3f2 userdata, Vec3f This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
GlStateManager.setupLevelDiffuseLighting(vec3f, vec3f2, matrix4f)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • vec3f userdata, Vec3f This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • vec3f2 userdata, Vec3f This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • matrix4f userdata, Matrix4f This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Constructors

GlStateManager()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Instance Methods

instance:equals(arg0)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • arg0 userdata, Object This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"

Returns:

boolean This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
instance:getClass()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Returns:

userdata, Class This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
instance:hashCode()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Returns:

int This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
instance:notify()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
instance:notifyAll()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
instance:toString()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Returns:

string This description should be content pulled from the comments above a method in a lua file. Format: "-- @return DESCRIPTION"
instance:wait(arg0, arg1)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • arg0 int, long This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
  • arg1 int This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"
instance:wait()
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"
instance:wait(arg0)
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION"

Parameters:

  • arg0 int, long This description should be content pulled from the comments above a method in a lua file. Format: "-- @param varName DESCRIPTION"