int
|
GlConst.GL_ALPHA_BIAS
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_ALWAYS
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_ARRAY_BUFFER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_BGR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_BYTE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_CLAMP_TO_EDGE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_COLOR_ATTACHMENT0
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_COLOR_BUFFER_BIT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_COMPILE_STATUS
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_DEPTH_ATTACHMENT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_DEPTH_BUFFER_BIT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_DEPTH_COMPONENT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_DEPTH_COMPONENT24
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_DEPTH_COMPONENT32
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_DEPTH_TEXTURE_MODE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_DRAW_FRAMEBUFFER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_DST_ALPHA
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_DST_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_DYNAMIC_DRAW
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_ELEMENT_ARRAY_BUFFER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_EQUAL
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FALSE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FILL
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FLOAT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FRAGMENT_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FRAMEBUFFER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FRAMEBUFFER_COMPLETE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FRAMEBUFFER_UNSUPPORTED
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FRONT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FRONT_AND_BACK
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FUNC_ADD
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FUNC_REVERSE_SUBTRACT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_FUNC_SUBTRACT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_GEQUAL
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_GREATER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_INT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_LEQUAL
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_LINE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_LINEAR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_LINEAR_MIPMAP_LINEAR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_LINES
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_LINE_STRIP
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_LINK_STATUS
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_MAX
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_MAX_TEXTURE_SIZE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_MIN
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_NEAREST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_NEAREST_MIPMAP_LINEAR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_NONE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_ONE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_ONE_MINUS_DST_ALPHA
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_ONE_MINUS_DST_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_ONE_MINUS_SRC_ALPHA
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_ONE_MINUS_SRC_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_OUT_OF_MEMORY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_PACK_ALIGNMENT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_PROXY_TEXTURE_2D
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_READ_FRAMEBUFFER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_RED
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_RENDERBUFFER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_REPLACE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_RG
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_RGB
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_RGBA
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_RGBA8
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_SHORT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_SRC_ALPHA
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_SRC_COLOR
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_STATIC_DRAW
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TEXTURE0
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TEXTURE1
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TEXTURE2
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TEXTURE_2D
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TEXTURE_COMPARE_MODE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TEXTURE_MAG_FILTER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TEXTURE_MIN_FILTER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TEXTURE_WIDTH
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TEXTURE_WRAP_S
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TEXTURE_WRAP_T
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TRIANGLES
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TRIANGLE_FAN
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TRIANGLE_STRIP
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_TRUE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_UNPACK_ALIGNMENT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_UNPACK_LSB_FIRST
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_UNPACK_ROW_LENGTH
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_UNPACK_SKIP_PIXELS
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_UNPACK_SKIP_ROWS
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_UNPACK_SWAP_BYTES
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_UNSIGNED_BYTE
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_UNSIGNED_INT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_UNSIGNED_SHORT
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_VERTEX_SHADER
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_WRITE_ONLY
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |
int
|
GlConst.GL_ZERO
|
This description should be content pulled from the comments above a method in a lua file. Format: "--- @method m_id DESCRIPTION" |